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Changelog (last update 18/02/2018)

Friday, July 31, 2015

World Championship 2016 Song Contest: The Day Before Updates

太鼓の達人 ドンだー!世界一決定戦2016 課題曲募集だドン!

We are one day away from the opening of the newest Creofuga song contest, in for the upcoming World Championship 2016. Let's check out the things for the last time before it kicks off!

Thursday, July 30, 2015

V Version Update: August's DLC Packs and SPOILER ALERT

As promised from yesterday's V Version tweet, we got a website update for the latest Taiko portable game, featuring another couple of lovely song packs for everyone to enjoy.

Ready... GO!

Namco Taiko Blog (July 20 2015): Across July and August, with Wii U2 DLC and AC0 news


Double Namco Taiko Blog ahoy! The first, morning-session post of the day is about July's Wii U2 DLC, which we already did our take here, and let's not dawdle on that until the next wave of DLC in September.

The second post comes after the noon mark about the obligatory August updates for Murasaki ver., because we are two days left until the new month. DonChare will net you the returning Taberuna 2000 (タベルナ2000), the second-to-last older 2000 series songs to make a return to the new HD arcades (points if you can name the last one in 5 seconds). In the outfit department, get the Festival Taiko (お祭り太鼓) by just playing, and the Flower Straw-hat (はながさ) from the Rewards Shop, only this month.

Finally, checking on the still-ongoing V Version Release Campaign: Get extra tickets during the concentration period of August 6~16. That means 2 tickets for each qualifying play (play songs that are in both Vita1 and AC0), and a whopping 3 tickets each if you go multiplayer with a friend! A very good chance to get back on track with past items, or to stock up for whatever that is yet to come. Check the special icon to know when the bonus is in effect:

Link to original post

Wednesday, July 29, 2015

Taiko no Tatsujin Tokumori - New End-Month DLC Releasing Tomorrow!

As it's already past Midnight in Japan, Wii U players have been greeted with new downloadable content for the latest Taiko game, featuring new priced outfit parts and another trio of free songs!

Hold on your horses though, as we're mostly facing song revivals; much like June's lot, Tokumori's new three songs for this month are made of two returning songs already featured on console titles before (Zenryaku, Michi no Ue Yori for J-Pop and Desert de Yakiniku (Sahara-hen) for Namco Original) and a console debut for the Anime genre, which this time around it's Saa Yuke! Ninninger!, the latest of the Sentai songs in Taiko gaming.

We'll be updating our DLC-related pages soon, complete with the new outfit pieces as well.

Twitter Snippets (29 July 2015) - New V Version Info Incoming!

The Taiko V Version Twitter account has been put asleep shortly after the game's launch, but the plush Don-Chan comes back to warn its followers about the coming of exciting news about V Version tomorrow.

Considering that the Chain Chronicle/The Legend of Heroes collaborations already revealed the date of the next DLC packs' release in August 6th, the promised news will probably be the full announce of August's DLC content.

Tuesday, July 28, 2015

Nippon Falcom Collaborations Continues to Taiko no Tatsujin Plus

Making grand debut at the Game Music galore of Vita1, Nippon Falcom's famous franchise extends their collaborative efforts to the Apple smart devices with songs for the Gakkyoku Tori Houdai service and gacha goodness a la smartphone wallpapers and Taiko skins.

from Ys I & II Chronicles
 明日への鼓動 「英雄伝説 閃の軌跡」より
Ashita e no Kodou from The Legend of Heroes: Trails of Cold Steel

And now we have a pretty collab triangle with Sega, Falcom and Namco. Dandy. (NB. Chain Chronicles also collab'ed with TLoH:ToCS)

Monday, July 27, 2015

Bahamut Interviews Oosawa for V Version Chinese ver.

**Photos removed due to viewing problems. Please check at the original post linked at the bottom instead.

V Version being the revolutionary game to venture into the Chinese console territory deserves more Chinese press attention. During his trip to Taiwan for their launch event, producer Oosawa also sat down with Taiwan gaming press Bahamut for an interview. If you don't read Chinese, at least the post also doubles as a slideshow of photos at the launch event.

Some major answers include:
  • Also worked on AC0, Oosawa and the team decides to double a Chinese version after seeing a heated AC0 Tournament in Taiwan, to respond to the popularity in Asian markets.
  • V Version has taken a much "mature" route in song choices (eg. more midnight animes) and character designs (eg. more grown-up proportions for Maple and Violia), to target a more mature audience.
  • Chinese DLC has not arrived but is on its way. Together with Japanese ver. DLC they would come in monthly/bi-monthly intervals at least til the end of the year.

Link to interview

Sunday, July 26, 2015

Namco Original Showcase: School Matters Songs

Unlike many other Namco Original song series which are defined by either its creator/s or part of their title (or in some cases, both), this one features songs revolving around an overarching theme behind their lyrics. For this song series' case, that theme is the Japanese school system, featuring key moments/elements of its trail. As the Taiko Team started to group the following songs as related into a series through some of their blog entries, the School Matters topic has been considered a series-worthy one from fans as well.

Just like the Space/Time Division songs, this series has started from a song featuring unmo as the singer, regardless of the fact that none of the later songs (as to date) feature her voice. Another element that links these songs is the fact that composer Kawamoto 'Kawagen Collagen' Yoshinori (川元義徳) has been involved in first line for their creation and/or notecharting.

Sympho-Neighbours - FLOWER is EVERYWHERE

Greetings and welcome to a brand new Sunday feature for our humble blog! In Sympho-Neighbours, we are going to take a look at both past and current news about general rhythm game lore, as long as the featured topics and/or subjects are also available on Taiko games in some fashion or another.

This won't be a weekly corner like Song of the Week, but if a week's end won't have that much Taiko-related news, then maybe (just maybe) you'll be able to hear something else from our Sympho-Neighbours.

Saturday, July 25, 2015

Song of the Week! 25 July 2015

It's useless to run in circles about this topic: objectively, V Version has the best Game Music selection of every console Taiko game to date, featuring almost 30 songs at Day 1 with lots of console debuts and arcade ports, both from old and new game franchises.

Today we're having a look at one of the newcomers!

Friday, July 24, 2015

Twitter Snippets (24 July 2015) - Fighting the Heat with Food and Songs

Today in Japan falls the so-called 'Doyo no Ushi' (土用の丑の日, lit. "Midnight of the Ox"), issued 18 days before the beginning of the Autumn season (according to the ancient Chinese calendar system). According to old sayings, if someone eats eel during this day, he or she won't suffer anymore from the heat of the leftover Summer days.

As the tweet above shows, the Taiko brothers want to make sure that both they and other Taiko players won't suffer the heat as well! And so, the Namco Original song Unagi no Tamashii Rock will be available to play from today until August 5th, the day of the next minor Murasaki update's release. The Asian Taiko Facebook profile also reports that the song will appear on not-Japanese Murasaki models as well, under the same time period!

Namco Taiko Blog (July 24 2015) - Chaining into the Chronicle! Murasaki Version Update (5.12)

We told you about the Chain Chronicle collaboration spanning onto the arcades, and there needs to be the update that carries it. Here it is, coming August 5.

Thursday, July 23, 2015

Dojo Ranking list (Asian versions)

The Dojo Ranking mode (dubbed Dan-i Dojo outside of Japan) is selectable alongside the other songs on the song selection screen and takes the player to a completely different menu with set courses to clear (you can go back to normal song select by using the Back command if more than 30 seconds are left on the timer).

The aim is to clear songs with certain set conditions, and the courses get harder as you progress. One course is 3 songs and uses up one complete credit for the arcade. The courses and their conditions get exponentially harder, with both the song selection and the conditions increasing in difficulty, and there is a special surprise after the end of the final course. A costume is awarded to the player for each course he clears, and the costume is upgraded every time a higher difficulty course is cleared.

The mode was added to Asian Murasaki arcades on July 23rd, 2015, with Game Version 3.07's release. It features a list of trials which is very similar to the one available on Japanese arcades, while replacing unavailable licensed songs with other tunes of similar difficulty. Players can freely choose the rank to play until Juudan; for the later trials, players have to clear the course right below the next one. As of now, the Asian Dojo Ranking mode doesn't support the Taiko Cram School training feature available on Japanese arcades.

Wednesday, July 22, 2015

Across Japan: Asian Dojo Ranking detailed

It was quite the exciting time for Asian donders when the Dojo Ranking mode (translated literally by the team to 'Dan-i Dojo') was announced...and will be released tomorrow, in fact! Today on their Facebook page, more details regarding the dojo have surfaced, in four succinct pictures.

A short guide for the uninitiated on how to access this belated addition to Taiko Murasaki Asia. Remember, it's from the song select screen!

Tuesday, July 21, 2015

Taiko x Chain Chronicle Collaboration Website Now Open!


After the early tastes of the collaboration event on Taiko Plus' website and Sega's Youtube channel, we finally have a proper Internet corner for the event, fully spilling the beans about its content.

For starters, the campaign will also affect the Android-friendly Taiko game Shinkyoku Tori Houdai, bringing both the short and regular versions of the Chain Chronicle Medley on other not-console portable devices. We also come to know that the collaboration content on Murasaki Version arcades will be available only from August 18th to October 13th.

For more details about the event, check out the collaboration's website here!

Addendum: Normal Battle Medley is only the first part. Expect the new song Chain Chronicle Final Showdown Medley (チェインクロニクル 最終決戦メドレー) in one of the new Vita1 DLC packs on August 6, and later on Murasaki with its exclusive Full Combo title. (source)

Monday, July 20, 2015

Taiko V Version curiosities on Playstation Blog

Back in the hype-building days of V Version's pre-release stream of details (and post-launch, to some extent), we came to know that the Playstation Vita title's content was steadily reported by the staff behind the Japanese Playstation official blog (which we also linked here in the past), describing their impressions of V Version's features and most of the starting song list.

Last Tuesday, the 5-parter coverage of the game was ended with an interview with the four jolly guys above, (from left to right: General Producer Osawa Atsuto, Studio Producer Matsumoto Tomotaka, Studio Music Director Kawamoto Yoshinori and Sound Lead Designer Yuji Matsubuchi) which were so eager to reveal some side aspects and details about the game came to be.

Since the article we're going to cover here is 1-week old, we're sorry for our lack of timely coverage due to us being busy updating the blog's V Version-realted pages, but some of the trivia featured in this interview is tasty enough to merit a spotlight before any Song of the Week/Series/Miscellaneous coverage before it, so we decided to still cover the peaks of the interview. Let's begin!

Korean Taiko 3DS 2's Launch Date

Thanks to chatbox user stex, we know that Nintendo of Korea has officially announced the release date of Don and Katsu's Space/Time Adventure earlier this morning. Said date is August 27th, and will see the release of the game with (at least some) DLC support, as the Korean logo for the Nintendo Network is appearing on the game's boxart, as pictured in the official announcement.


Sunday, July 19, 2015

The Idolm@ster Side M also collaborates with Taiko!

And the male-centric spin-off also gets in with the collab action with Taiko no Tatsujin, following the other sisters. See the 1st Anniversary PV (~1:59) for confirmation!

Saturday, July 18, 2015

Is This Even A Taiko no Tatsujin Game? The Idolm@ster Must Songs Red/Blue

Yep, it is a Taiko game for sure. Pretty much undeniable considering the interface, right?

Announced in the recent large-scale im@s live event, The Idolm@ster Must Songs Red/Blue (THE IDOLM@STER MUST SONGS 赤盤/青盤) is a duality of a 10th Anniversary tribute best album and a rhythm game for the PlayStation Vita slated for this winter. From the very first songs to some of the newest songs, the game will play mostly like your typical Taiko no Tatsujin game, but with way more Idolm@ster songs by proportion (like, 100%), including:

 約束 Yakusoku NEW!!

Putting aside the glaring fact that a Futsuu notechart can rack up to 700-plus combo, this PV shows some of the exclusive features that this game will have in stall, including an enormous, maximum-13-idol dancer troupe, customizable light stick color waved by fans, and even blurbs by the idols during the performance.

Taiko x Chain Chronicle Collaboration for Everyone!

iPhone スクリーンショット 1

Since the 2nd anniversary of the mobile RPG Chain Chronicle ~Ties of a New World~ (チェインクロニクル ~絆の新大陸~) is about to kick in next week, Taiko games are double-dipping the also-recent collaborative effort from V Version with Taiko Plus!

From today until July 28th, a shorter cut of the Game Music track Chain Chronicle Normal Battle Medley will be available for everyone to enjoy; the regular version of the song is also available under the Gakkyoku Tori Houdai subscription model; unlike the time-limited cut, the subscription-linked version of the song will remain available after the promotional campaign has ended.

But that's not all! The video below from Sega is anticipating more content for this collaboration for multiple games, such as a time-limited Taiko stage in the aforementioned Chain Chronicle game and V Version's DLC Chain Chronicle stuff (Medley + custom outfit) gracing Murasaki Version arcades sometimes soon.

Song of the Week! 18 July 2015

Today's featured song comes from a J-Pop band that Taiko games haven't seen for a really long time. How long, you say? Check this feature for yourself to find out!

Friday, July 17, 2015

Twitter Snippets (July 17 2015) - Tenkaichi Otogesai 2?

This has actually been on and off teased at the official Twitter @AOU_Tenkatui, but not until now do we confirm that Taiko no Tatsujin is in, so yay!

This tweet confirms preliminarily the five games to be used in this next installment: in addition to the GMT trio (Taiko no Tatsujin/Groove Coaster/maimai), we have Konami swapping out jubeat for Sound Voltex, and Bandai Namco adding in (the Challenge Mode of) Synchronica.

Other details are also suggested in an unconfirmed state, including whether to also add last year's shared existing songs to Synchronica and SDVX, that there will not be new shared songs for this year, and special events during the AOU-member exclusivity period. There are still much to be confirmed before the actual thing, and we will be keeping updates as they pop up.

Across Japan: It's Here! Murasaki Asia Version Up 3.07

And "soon" enough it is! Guess who's back for the Ver 3.07 Update for Asia ver. AC0 Murasaki ver., coming next Thursday (July 23)? Pretty big spoiler so instead of heading the post with the summary picture out front, we put it at the end.

Thursday, July 16, 2015

Across Japan: July Facebook Tournament Results and Future Pickups


Check out July's Facebook tournament results above, where Full Combos reign the leaderboards and even multiple Donderful Combos in the Oni department. Congratulations to Taiwan's Gari!? and Hong Kong's Baachan snatching champions in the two sides.

August's tournament comes August 8~16, and the song choice to be announced August 5. Its results will be ready on August 19.

In other news, there is this expecting update news that is still behind various hurdles. Let's hope their forecast of "soon" be realized.

Link to original post

Namco Taiko Blog (16 July 2015) - The Idolm@ster M@sters of Idol World!! 2015

Which was already discussed last week through a Taiko Team tweet. There's nothing new to add to the reveal (aside the day of the next week's Taiko Blog entry, which will be published on Friday 24th), so let's move on.

Link to original post

Wednesday, July 15, 2015

Taiko V Version first week sales

Media Create figures for the week ending July 12th, 2014.

01./00. [3DS] Yo-Kai Watch Busters: Red Cat Team / White Dog Squad (Level 5) {2015.07.11} (¥4.968) - 693.538 / NEW
02./00. [3DS] Great Phoenix Wright: Ace Attorney - Naruhodou Ryuunosuke no Bouken # (Capcom) {2015.07.09} (¥6.264) - 135.690 / NEW
03./00. [PSV] Taiko no Tatsujin: V Version (Bandai Namco Games) {2015.07.09} (¥6.145) - 46.101 / NEW 
04./01. [3DS] Fire Emblem Fates: Black Kingdom / White Kingdom (Nintendo) {2015.06.25} (¥5.076) - 29.682 / 345.253 (-46%)
05./03. [WIU] Splatoon (Nintendo) {2015.05.28} (¥6.156) - 26.136 / 408.312 (-23%)
06./02. [3DS] Rhythm Heaven: The Best+ (Nintendo) {2015.06.11} (¥5.076) - 24.650 / 325.844 (-28%)
07./00. [3DS] Super Run For Money Tousouchuu Atsumare! Saikyou no Tousou Monotachi (Bandai Namco Games) {2015.07.09} (¥5.119) - 13.571 / NEW
08./05. [PSV] Minecraft: PlayStation Vita Edition (Sony Computer Entertainment) {2015.03.19} (¥2.592) - 10.898 / 243.428 (-9%)
09./06. [WIU] Mario Kart 8 # (Nintendo) {2014.05.29} (¥6.156) - 6.708 / 1.060.442 (-14%)
10./07. [3DS] Dragon Ball Z: Extreme Butoden (Bandai Namco Games) {2015.06.11} (¥6.145) - 4.642 / 110.087 (-30%)

Please remember that these sales figures only refer to the physical copies of the games.

Let's face it: this one has been a sad week for gaming in general. Still, Bandai Namco's latest Taiko no Tatsujin portable game for PS Vita managed to climb to Japan's Top 3 most sold titles, despite being a more costly title than the previously-released 3DS games and... well... being a Ps Vita game. Other two newcomer titles block the Taiko title's race to the lead, with new entries for the always-popular Yokai Watch and Ace Attorney series.

While not reaching the sales figure of 3DS 1 and 2's launch weeks (respectively 55.950 and 53.095 physical units), portable Taiko gaming still confirms itself to be a very-much appreciated topic, even on less-selling gaming platforms!

Taiko no Tatsujin V Version Unlock List

*Currently work-in-progress. Do tell us if you find more unlockables/details!*

The unlockable content for Taiko no Taiko no Tatsujin V Version is accessible through two main sources: the Donder Quest mode and the returning Stamp Album from previous Taiko games, granting rewards of different nature upon completing most of the feats and challenges issued in the game.

Tuesday, July 14, 2015

Taiko Plus - Taiko x Ultraman X Collaboration

iPhone スクリーンショット 1

Everyone's favorite song-hoarder Taiko app has something else for its players to be joyful about, as a collaboration event with Ultraman X will grant new promotional unlocks and tapping trials.

Starting from today, the in-game Lottery will hold Ultraman-related items of every sorts, such as in-app backgrounds, smartphone wallpepers and Don-Chan outfits. Not only that, the Gakkyoku Tori Houdai mode also received the song Ultraman X, bringing the thrills of the only 10-star Ura Oni currently available for the Anime genre.

Monday, July 13, 2015

Twitter Snippets (13 July 2015) - Taiko Team's CreoFuga Hall of Fame!

The next CreoFuga music-making contest isn't already active, yet the Taiko Team feels the need of tributing some of the past winners' feats in the series! This year's CF song-making contest now has a special Hall of Fame sub-page, listing the most-recurrent people who started making songs for the Taiko no Tatsujin series from one of the past CF contests, also featuring interviews towards the beginning of this year's contest.

So far, the Hall of Fame consists of five big names: Harunaba, Ryuitty, MOES, bona and Kaneko Chiharu. The only interview available at this point is Harunaba's, but the other ones will follow in a few weeks. Stay tuned for quick translations of these!

Saturday, July 11, 2015

Song of the Week! 11 July 2015

After years of waiting for PS vita users, a Taiko videogame finally graced their systems, turning itself into what it's shaped tho be the greatest console title in years!

With tons of new songs and difficult trials to choose from, today's feature is about my favourite among the newly-released Namco Originals.

Friday, July 10, 2015

Twitter Snippets (July 10 2015): 3D Projection Mapping Taiko no Tatsujin Still Going Strong

In case you forgot, no, the Huis Ten Bosch 3D Projection Mapping Taiko no Tatsujin installation is still not over after one whole year, and will not be for at least a bit longer. The installation is once again extended to until March 31 2016, and will be adding more songs to keep things fresh. And by fresh we mean songs that landed at normal AC0 as recent as yesterday.

 あなたに恋をしてみました Anata ni Koi wo Shite Mimashita
 愛唄 Ai Uta
 ゲッタバンバン 「ポケットモンスターXY」より
Getta Banban from Pokémon XY
 さぁ行け!ニンニンジャー! 「手裏剣戦隊ニンニンジャー」より
Saa Yuke! Ninninger! from Shuriken Sentai Ninninger
 ハートスランプ二人ぼっち 「探偵!ナイトスクープ」のテーマ
Heart Slump Futari-bocchi Theme of Detective! Knight Scoop
 おしえて くまとも 「クマ・トモ」テーマ曲
Oshiete Kumatomo Kumatomo Theme Song
 ドラゴンスピリットメドレー Dragon Spirit Medley
 希望へのメロディー 「太鼓の達人 Vバージョン」テーマソング
Kibou e no Melody Taiko no Tatsujin V Version Theme Song
 紫煌ノ乱 Shikou no Ran
 Ignis Danse Yuji Masubuchi 「太鼓の達人」より from Taiko no Tatsujin

Thursday, July 9, 2015

Namco Taiko Blog (July 9 2015) - 15th Anniversary/World Championship Illustration Contest

As with many release date-Thursday, we have the production crew of the game to each give... Uh, no? Vita1 does not have that? Okay then. Guess let's talk about this other thing that is also starting today:

Taiko no Tatsujin 15th Anniversary & World Championship Commemoration
Illustration Contest

V Version Release Campaign on Murasaki ver.


Let the arcade in on the fun (mostly struggles though lol) that is V Version! From today (July 9, 07:00) to September 23 (though technically closing at 01:59 on the 24th) here's a slew of additions and perks in relation to the PS Vita game.

V Version Update: Release Day Antics

Let's split this website update from our Update Post for less clutter. For First Video and stuff do check there. Now let's see what slew of info comes after release!

Wednesday, July 8, 2015

Taiko no Tatsujin V Version Official Update Post

As tradition demands, we're starting V Version's update post before its release, in the hope of furage leakers popping up before the game's launch or any other kind of information about V Version.

54 updates and counting. No. of songs: 88/86

Last Minute Publicity! V Version at Play.Community Cafe

With less than 12 hours to release and no creditable furage sources, let's at least keep official info flux coming in. Specifically, V Version will be present among other games in today (July 8)'s installment of Play.Community Cafe live show (「プレコミュ」Cafe), from 20:00 onwards.

UStream: http://www.ustream.tv/channel/ゲーム情報発信
NicoLive: http://live.nicovideo.jp/gate/lv226721801

Tuesday, July 7, 2015

V Version Updates: Even More Trial Stations!

On top of the two-already revealed trial locations, Big Camera and Yodobashi Camera will host V Version stations on July 11-12. Give it a try for some free plays!

V Version Leaks: Information Blast!

Once again -courtesy of the staff behind the Japanese Playstation blog- we come to know many new tidbits for both old and new songs featured in the game, this time about the Game Music and Namco Original tracks already revealed. Here's a skinny of the new highlights:
  • Game Music BLAZING VORTEX from Critical Velocity will have a 10* Ura Oni, together with the previously-announced extra Oni for Gimme Choco!!
  • Newcomer Namco Original Cross Blue is composed by Kawagen Collagen, featuring an unknown female vocalist. The song also happens to have 963 notes on its Oni mode.
  • Masubutchi Yuji was involved in the creation of newcomer Namco Original Megamina Sekai I, with Hisui (翡翠) as the composer.
  • Namco Original Chiriyuku Ran no Tsuduru Uta is actually part of a small song series about historical events, thus being presumably linked to Yuugao no Kimi and Theme of Alexander (by the way PS blog guys, the song has already made its console debut on Wii 5...); once that further confirmations of the trend arise, we'll be grouping the songs into a series on our Song Series page.

Twitter Snippets (July 7 2015) - The Idolm@ster M@sters of Idol World!! 2015

Where Taiko no Tatsujin appears in the wake of the recent collaboration. Free-play Murasaki ver. with all 20 Idolm@ster songs!

Saturday, July 4, 2015

Oosawa Makes a Trip! V Version at BNEI Taiwan Summer Event


Japan is not the only region to get taster events, as Bandai Namco Taiwan hosts a summer event on July 11 in Taipei, to showcase Taiko no Tatsujin V Version among other titles. Producer Oosawa will be attending in person and hosting many of the sections.

The most exciting would have to be the 30-contestant showdown tournament using the new game. With the prospect of winning a Tatsudon T-shirt (5 finalists) and even a complete V Version-plus-device bundle (winning final battle), contestants will have to play in an elimination series, the victor then having to face off a mysterious foe on a yet unveiled song. See the tournament details here, which includes a link to the registration if you are so inclined.

Outside of competitive grounds, you can also just come and experience the new game that is V Version and meet Oosawa, all while grabbing sweet loot including sticker sheets and coasters (while stocks last).

BNEI Taiwan press release (tipped off by Bahamut GNN post)

Song of the Week! 4 July 2015

In recent times, minor software updates for Taiko arcades are behaving like New Year celebrations: the exciting things that have yet to come must be contemplated alongside what we lost in the previous time period. For Taiko means, this means old songs are disappearing and new ones are rising.

This week, we're carrying on this peculiar spirit by featuring one of the lost songs, together with one among the newly-added ones.

Friday, July 3, 2015

V Version Leaks: Gimme Choco!! (...and Ura)

Our last post for today is a peculiar early bit of information for Ps Vita's first Taiko game, coming from the official Japanese Playstation Blog. In these weeks, some of the blog's staff is playing the game in order to give their first impressions about its modes and songs. For this week's feature, the licensed and Classic songs were the main focus.

However, from a quirky comment from the blog's director we now know in advance that Babymetal's Gimme Choco!! will come with two Oni modes, with the regular one being rated 8* and its Ura counterpart being a 10* challenge. Talk about sudden bombshells!